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Collapser - By Bill Silvey

FREQUENCY: Rare
NO. APPEARING: 1
ARMOR CLASS: -3
MOVE: 6"
HIT DICE: 12
% IN LAIR: 0%
TREASURE TYPE: Nil
NO. OF ATTACKS: 2
DAMAGE/ATTACK: 6-36/6-36
SPECIAL ATTACKS: Nil
SPECIAL DEFENSES: See Below
MAGIC RESISTANCE: Standard
INTELLIGENCE: Low
ALIGNMENT: Neutral
SIZE: L (12')
PSIONIC ABILITY: Nil 
Attack/Defense modes: Nil
LEVEL/X.P. VALUE: VI/1200+8 per hit point

The Collapser is a special type of Earth Elemental, usually sent by gods or other beings tied closely with the element of earth in some way. The Collapser is usually sent to pound down buildings (and the occupants or builders thereof) who have mistakenly erected a building upon a sacred piece of land. The Collapser will not stop unless destroyed, or until it destroys the building(s) utterly. Once it has smashed them all with it's mighty fists, it becomes totally inanimate and remains standing in the middle of the rubble as a mute reminder to those who would build there again. Any who do so "awaken" the Collapser, whereupon it will begin it's destruction anew.

The Collapser cannot be damaged by non-magical weapons. A Move Earth or Dig spell will inflict 3-36 points of damage. A Transmute Rock to Mud spell will slay it instantly.

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