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Soulthirster - By Bill Silvey

Frequency: Unique
No. Appearing: 1
Armor Class: -6
Move: 16"/32"
Hit Dice: 166 Hit Points
% In Lair: 90%
Treasure Type: H,U,V,Z
No. Of Attacks: 3 or 4 (See Below)
Damage/Attack: 3-18/2-12/5-20 (or See Below)
Special Attacks: See Below
Special Defense: +3 or better weapon to hit
Magic Resistance: 90%
Intelligence: Genius
Alignment: Chaotic Evil
Size: L (15' tall, 35' wingspan)
Psionic Ability: 266
Attack/Defense Modes: All/all

Soulthirster dwells on the 333rd plane of the Abyss. As an Abyssal Lord, he lusts after power not only over his own domain and other planes of the Abyss, but he also craves to enslave and destroy the souls of those who dwell on the Prime Material Plane, particularly those who are powerful and aligned with Law and Good. To this end, he commands a nightmare cadre of Succubae and Incubi to go forth and corrupt the mortal world. To each of these demoniac charges, he gives a foul enchanted item to try to lure weak individuals with. The effect of these items is described below.

Soulthirster himself appears as a large winged form, laden in jewelry and armor, all of it foul and covered in obscene runes. In his right hand he wields a huge battle axe, capable of inflicting terrible wounds for 3-18 points of damage. In his left, he carries an equally dangerous whip. This whip inflicts 2-12 points of damage when it strikes, and if a 20 is rolled to-hit with it, the whip ensnares it's victim and inflicts an additional 1-8 points of damage. Unless the victim can save versus Spells, the whip stays wrapped around them inflicting 1-8 points of damage per round, pinning their arms, leaving them unable to attack or defend against any other attacks. If a successful saving throw versus spells is made, the hold of the whip is broken.

Soulthirster's most fearsome weapon is his vicious kick; each of his cloven hoofs is shod in bright copper-plated iron forged by imprisoned efreeti; a blow from one of these massive feet inflicts 5-20 points of damage. Worse still, if Soulthirster is in flight, he can inflict two such kicks to any foolish enough to melee with him.

Soulthirster radiates Fear as the magic spell, and can radiate an impenetrable Darkness at will. Soulthirster is capable of using magic user or illusionist spells at the 10th level of proficiency in either class. A huge buckle on his tabard allows him to immediately know the Alignment of any who approach him within a 30' radius.

Items created and cursed by Soulthirster are carried to the Prime Material Plane by his Incubi/Succubae minions to lure unsuspecting creatures into damnation. These items take the form of beautifully crafted clothes or jewelry or armor and the like. When an incubus or succubus has Drained an unsuspecting victim to a low level of experience (1st or 2nd), they will "reward" their "lover" with the item. The victim must then save versus spells, and if they fail their alignment will be turned to a direct opposite: e.g., neutral good=neutral evil, lawful good = chaotic evil. Chaotic good or Chaotic neutral alignments will be bent towards evil as well. If the victim succeeds in saving versus Spells, they will still be in the thrall of their demoniac "lover", and as per a Charm spell, will permit no harm to come to them. Further, they will hold the cursed "gift" dear, and will never permit anyone to take it. The "gift" will function as a moderately powerful magic item for the victim, e.g., a ring will function as a Ring of Protection, a bracelet as a Bracers of Defense (at the Dungeon Master's discretion). 

Even if the Succubus or Incubus is driven away, every week the victim must make another saving throw at -1 (cumulative) versus the item or suffer an alignment change. If the victim has a Remove Curse spell cast on them, followed by a Bless spell, the evil charm is broken. If the item has an exorcism spell cast on it, it will be rendered powerless. The item has a saving throw of 12 or better. If it succeeds in saving against the Exorcism, the victim will always pine after it, and feel a great melancholy if the item is mentioned. Finally, those who escape Soulthirster's minions so enrage him that there is a 50% chance that the demon will send another Succubus or Incubus (which will appear to be the same one to the victim) to try to ensnare them again!

Of course, any who fall victim to Soulthirster's ensnarements and die without help are immediately brought to his level of the Abyss where they will be forever tortured and abused for Soulthirster's enjoyment.

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